DOSEMU can definitely be a handful on its own, only because of how
powerful and flexible is, yet can be broken because it's
virtualizing a foreign system. Heh heh. I, for example, have some
issues with multi-node games not wanting to multi-node properly.
LoRE is a prime example. I cannot find out how to get it to work
with LORE as it /should/.
could this be because LORE is looking for all node traffic to be
operating from the same machine instance? does LORE normally work
properly via networked bbs stations with a central drive/directory
for LORE operations? is LORE using disk-based conversation files or
something else?
It appears to be using disk-space methods, as you provide a
directory that every node shares.
interesting... any file locking type stuff going on? i remember that on some systems, there's only full file locking while on others there's region file locking... along with file locking comes time out periods for the retries of the lock and how many retries are attempted before giving up...
Sysop: | Eric Oulashin |
---|---|
Location: | Beaverton, Oregon, USA |
Users: | 104 |
Nodes: | 16 (0 / 16) |
Uptime: | 03:52:08 |
Calls: | 5,859 |
Calls today: | 6 |
Files: | 8,496 |
D/L today: |
97 files (22,707K bytes) |
Messages: | 344,194 |
Posted today: | 1 |