• Re: D programming languag

    From Deavmi@KK4QBN to Mercyful Fate on Fri Aug 4 22:41:00 2017
    On 2015-05-05 12:05 PM, Mercyful Fate wrote:
    Re: D programming language
    By: Nightfox to All on Thu Sep 08 2011 07:34:06

    > Has anyone here used the D programming language? It sounds interesting, and
    > I'm curious what people think of it.

    I've read a little on it and it looks pretty interesting. Almost like a nicer version of C# to tell the truth. Not sure about how big it's standard library is yet which is the main reason i haven't attempted to do much in it yet.

    ---
    � Synchronet � Digital Distortion: digitaldistortionbbs.com

    A better Java maybe. I like to put it like that.

    ---
    ■ Synchronet ■ KK4QBN + (706)-422-9538 + kk4qbn.synchro.net + 24/7/365
  • From Deavmi@KK4QBN to Nightfox on Fri Aug 4 22:43:00 2017
    On 2015-05-05 05:47 PM, Nightfox wrote:
    Re: D programming language
    By: Mercyful Fate to Nightfox on Tue May 05 2015 02:05:00

    MF> I've read a little on it and it looks pretty interesting. Almost like a
    MF> nicer version of C# to tell the truth. Not sure about how big it's
    MF> standard library is yet which is the main reason i haven't attempted to do
    MF> much in it yet.

    I thought D was closer to C++ than C#. I'll have to read some more about it. The main reason I haven't really done anything with D is that it doesn't seem to be used much in the industry or supported by many compilers. I'm not sure if it can use libraroes made for C or C++.

    Nightfox

    ---
    � Synchronet � Digital Distortion: digitaldistortionbbs.com

    Well it is compiled. No interpreter. machine code. So yeah. That
    observation of it being more like C/C++ is true and generally you can do
    a lot of what you can do in C in D I guess. It has pointers :)

    ---
    ■ Synchronet ■ KK4QBN + (706)-422-9538 + kk4qbn.synchro.net + 24/7/365
  • From Deavmi@KK4QBN to Mercyful Fate on Fri Aug 4 22:43:00 2017
    On 2015-05-06 08:51 AM, Mercyful Fate wrote:
    Re: D programming language
    By: Nightfox to Mercyful Fate on Tue May 05 2015 07:47:46

    > I thought D was closer to C++ than C#. I'll have to read some more about it
    > The main reason I haven't really done anything with D is that it doesn't see
    > to be used much in the industry or supported by many compilers. I'm not sur
    > if it can use libraroes made for C or C++.

    At least when i looked at it, i seemd like c++ STL with alot of the newer
    std c++11 stuff but active more like a java or c# when it came to classes and objects.

    ---
    � Synchronet � Digital Distortion: digitaldistortionbbs.com

    Yeah it uses reference types.

    I am a fan of both reference types and value types.

    ---
    ■ Synchronet ■ KK4QBN + (706)-422-9538 + kk4qbn.synchro.net + 24/7/365
  • From Deavmi@BATTLEST/FREEWAY to Mercyful Fate on Fri Aug 4 22:41:00 2017
    On 2015-05-05 12:05 PM, Mercyful Fate wrote:
    Re: D programming language
    By: Nightfox to All on Thu Sep 08 2011 07:34:06

    > Has anyone here used the D programming language? It sounds interesting, and
    > I'm curious what people think of it.

    I've read a little on it and it looks pretty interesting. Almost like a nicer version of C# to tell the truth. Not sure about how big it's standard library is yet which is the main reason i haven't attempted to do much in it yet.

    ---
    � Synchronet � Digital Distortion: digitaldistortionbbs.com

    A better Java maybe. I like to put it like that.

    ---
    þ Synchronet þ KK4QBN + (706)-422-9538 + kk4qbn.synchro.net + 24/7/365
  • From Deavmi@BATTLEST/FREEWAY to Nightfox on Fri Aug 4 22:43:00 2017
    On 2015-05-05 05:47 PM, Nightfox wrote:
    Re: D programming language
    By: Mercyful Fate to Nightfox on Tue May 05 2015 02:05:00

    MF> I've read a little on it and it looks pretty interesting. Almost like a
    MF> nicer version of C# to tell the truth. Not sure about how big it's
    MF> standard library is yet which is the main reason i haven't attempted to do
    MF> much in it yet.

    I thought D was closer to C++ than C#. I'll have to read some more about it. The main reason I haven't really done anything with D is that it doesn't seem to be used much in the industry or supported by many compilers. I'm not sure if it can use libraroes made for C or C++.

    Nightfox

    ---
    � Synchronet � Digital Distortion: digitaldistortionbbs.com

    Well it is compiled. No interpreter. machine code. So yeah. That
    observation of it being more like C/C++ is true and generally you can do
    a lot of what you can do in C in D I guess. It has pointers :)

    ---
    þ Synchronet þ KK4QBN + (706)-422-9538 + kk4qbn.synchro.net + 24/7/365
  • From Deavmi@BATTLEST/FREEWAY to Mercyful Fate on Fri Aug 4 22:43:00 2017
    On 2015-05-06 08:51 AM, Mercyful Fate wrote:
    Re: D programming language
    By: Nightfox to Mercyful Fate on Tue May 05 2015 07:47:46

    > I thought D was closer to C++ than C#. I'll have to read some more about it
    > The main reason I haven't really done anything with D is that it doesn't see
    > to be used much in the industry or supported by many compilers. I'm not sur
    > if it can use libraroes made for C or C++.

    At least when i looked at it, i seemd like c++ STL with alot of the newer
    std c++11 stuff but active more like a java or c# when it came to classes and objects.

    ---
    � Synchronet � Digital Distortion: digitaldistortionbbs.com

    Yeah it uses reference types.

    I am a fan of both reference types and value types.

    ---
    þ Synchronet þ KK4QBN + (706)-422-9538 + kk4qbn.synchro.net + 24/7/365