The 3D re-relase of Terminator 2 was released on blu-ray recently.
and they apparently aren't selling any more 3D movies in the US. I was reading an article about why home 3D failed in the US, and it sounds
like one of the reasons was bad timing. I didn't know TV manufacturers
The 3D re-relase of Terminator 2 was released on blu-ray recently.
I loooove T1 and T2, but 3D... meh. You seem to like it a lot, so I won't hate on it too much... but I'm glad that market tanked - it was really just a money grab.
Yeah, right. 3D movies failed for the same reason 3D gaming is failing: it doesn't add anything useful to the experience. Having shit jump out at you
it doesn't add anything useful to the experience. Having shit jump out
at you is only interesting the first five times it happens, but after
that what are you left with? What does the 3D element add to the ability to tell a story? Zero. Zip. Nada. It's a gimmick and people picked up on that pretty quickly.
Yeah, right. 3D movies failed for the same reason 3D gaming is
failing: it doesn't add anything useful to the experience. Having
shit jump out at you
I don't think it's about having stuff jump out at you.. That would
get boring fairly quick. It's more about having the depth that we see
in real life. We see in 3D, why not movies too? Would you say 3D
doesn't add anything useful to real life?
Also I wasn't really aware 3D gaming was failing.. Seems like it has
been all the rage just recently. I suppose I haven't seen much talk
about it like there was recently, but I figured that was because it's
old news now.
Not sure if its failing in gaming. 3D for sure, but I think VR has potential based on my experiences playing a handful of VR games. When
its done well its mind blowing... But just like 3DTV we need better hardware first, and I worry that bringing it to the market premature
like we did with 3DTV will be VR's downfall.
Not so much 3D gaming, but virtual reality gaming (which I suppose is a form of 3D, except much more immersive) is quite the rage these days.
The only problem is that the 3D glasses may give you a sense of 3D, it's definitely not what we see in real life. Or at least I don't see that many lines and blurrs around an object. The reason is failed is probably because it's not realistic. Sure it may look 3D, but from what I remember, it was always blurry and/or things had auras around them.
I've finally jumped on the bandwagon, and will see for myself this Christmas. I got the kids (oh, and I get to use it too!) a PS4 Pro and a PSVR with some games. I'll be setting it up on a 65" 4K Samsung TV, so
all of the hardware should be up to par (ie: TV supports 4K, PS4 Pro supports 4K gaming, etc). So I'm staying hopeful. ;)
Even that's taken a dive. CCP shut down their VR department and won't release any more VR games. They were one of the first companies to
create a game for the Oculus Rift, and it was fairly well received
(Eve: Valkyre) just 2 years ago.
Buying the VR gear to do VR gaming is expensive as hell. The Oculus
Rift is $600, and you need at least a $250 Video card to run it.
I played a handful of games on a demo disk. The one that stuck out to
was Moss but it was also the first one I tried. I was blown the fuck
away before I even got past the title screen (first time seeing VR).
It is a perfect example of how PSVR can be used to make immersive
games that don't make you sick. I liked the Rez Infinite demo too.
I didn't have time to play many of the demos because I moved on to
Skyrim VR for about 20 minutes. It looks like ass and it made me feel sick after only 20 or so minutes. It was still kind of cool to walk around a village and pop into a pub or see those dragons flying overhead...
I'd love to see VR on the PC with a 1080ti or something but I don't
know anyone who has a setup like that to try it out. I would imagine
the experience is a lot better if you invest like $2500 as opposed to
$600 :)
Buying the VR gear to do VR gaming is expensive as hell. The Oculus Rift is $600, and you need at least a $250 Video card to run it.
As for games, I got Farpoint (with the gun), which at the moment is probably rated one of the best VR games for PS4. Then the PSVR comes
Hah. Ok, I'll definitely stay away from that one then. ;)
That's exactly why I went the PS4 route, brutha. I wasn't about to spend that much (hell, the 1080ti is still over $600!), and just as well, the
PC (while great for gaming by yourself or online with others) doesn't really seem to offer the in-house fun with friends and family type of setting, which was definitely what I'm aiming for.
I was really interested in Farpoint too but the VR setup I was using didn't have the gun. Apparently for some reason they don't offer
support for move sticks with it and that was all I had access to.
I've been tempted to pick up the whole VR bundle with gun tho... Let
me know what you think when you try it.
I hear ya. I used to try to keep a responsibly updated PC for gaming
but these days I'm happy with less hassle and a PS4. I barely play
games now anyway in comparison to what I used to.
less. That's why I went the PS4 route. There's already quite a few VR games, and I won't need to upgrade any hardware until I move on from the PS4 itself.
Ah ok. I noticed some games utilize the move sticks, some you can just
use a controller, and then the gun which I believe is really only for Farpoint at this time. Hopefully there's more in the future. ;)
I still do, but definitely not the top of the line shit. I'm not going
to spend an arm and a leg for something that will be outdated in a year. The gaming PC I have now will last me a few years, but I'll eventually have to upgrade my GPU(s), as right now I have two gtx970s in SLI, but I've noticed that when games first come out they don't support SLI very well at all, which is kind of a bummer, since it would be a lot cheaper going that route at least until it catches up with you.
I think Doom VR uses it too but I'm not entirely sure.
Yeah I have always stayed away from SLI and Crossfire because of that reason, but I just assumed it had gotten better over the years. The last time I built a system was in 2011. Do you think you'll go without SLI on your next upgrade?
I still only have a 770GTX. I almost bit on a 1070GTX because of the massive leap in the 10 series, but the truth is I end up playing on my PS4 way more than a PC. At this point it might just be worth holding off for the 11 series?
I am working from home a lot in my new job, so I am thinking about building a new system in the new year. I have a 2500K OC on water to 4.6 ghz but I do a lot of work in virtual, so the leap to an 8700K with 32 gigs of memory would probably be huge. I'll probably slap at least a 1060 or 1070 in it for GPU. My goal would be to play modern games with high/max settings in 2K. Not sure if I would need to step up to a 1080 or Ti for that or not.
I really haven't been playing PC games at all, so I don't know how much I want to invest in a GPU either.
I don't think it's about having stuff jump out at you.. That would get boring fairly quick. It's more about having the depth that we see in
real life. We see in 3D, why not movies too? Would you say 3D doesn't add anything useful to real life?
Also I wasn't really aware 3D gaming was failing.. Seems like it has
been all the rage just recently. I suppose I haven't seen much talk
about it like there was recently, but I figured that was because it's
old news now.
I don't feel its gimmicky at all. Movies very rarely ever try to do pop
Not sure if its failing in gaming. 3D for sure, but I think VR has potential based on my experiences playing a handful of VR games. When
its done well its mind blowing... But just like 3DTV we need better hardware first, and I worry that bringing it to the market premature
like we did with 3DTV will be VR's downfall.
see in real life. We see in 3D, why not movies too? Would you say
3D doesn't add anything useful to real life?
No, not really. Know what does? Interactivity and self-direction. 3D adds nothing to the movie-going experience because ultimately you're still watching a movie. Put another way: What exactly do you think you can do in 3D that you can't do in 2D, and how does that help you tell a story? There's a reason this keeps coming up over and over and getting rejected by audiences over and over.
There are lots of 3D headsets and everyone's trying to cash in hoping that this is the new big thing, but the sales still aren't there because, honestly, 3D doesn't add anything to the experience. Yay, I can perceive depth through stereopsis -- whooptiedoo. Does that let me do anything I couldn't do before mechanics-wise? Nope. That's the fundamental problem.
I'll most definitely go single card from here on out. So instead of buying
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